How to Write Vivid Scenes: Connecting Scenes

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We welcome prolific author for children and adults, and editor, Chris Eboch, who has graciously agreed to share her three-part series of How to Write Vivid Scenes, from her book Advanced Plotting. Part 1 appeared last month: How to Write Vivid Scenes, Part 1. This month we present Part 2, and next month: How to Write Vivid Scenes: Cause and Effect.

Each Scene is a Mini-story with its Own Climax

Each scene should lead to the next and drive the story forward, so all scenes connect and ultimately drive toward the final story climax. 

A work of fiction has one big story question — essentially, will this main character achieve his or her goal? For example, in my children’s historical fiction novel The Eyes of Pharaoh, the main character hunts for her missing friend. The story question is, “Will Seshta find Reya?” In The Well of Sacrifice, the story question is, “Will Eveningstar be able to save her city and herself from the evil high priest?” 

In Desert Gold (written as Kris Bock), the big story question is, “Will Erin find the treasure before the bad guys do?” There may also be secondary questions, such as, “Will Erin find love with the sexy helicopter pilot?” but one main question drives the plot.

Throughout the work of fiction, the main character works toward that story goal during a series of scenes, each of which has a shorter-term scene goal. For example, in Erin’s attempt to find the treasure, she and her best friend Camie must get out to the desert without the bad guys following; they must find a petroglyph map; and they must locate the cave. 

You should be able to express each scene goal as a clear, specific question, such as, “Will Erin and Camie get out of town without being followed?” If you can’t figure out your main character’s goal in a scene, you may have an unnecessary scene or a character who is behaving in an unnatural way.

Yes, No, Maybe

Scene questions can be answered in four ways: Yes, No, Yes but…, and No and furthermore…. 

If the answer is “Yes,” then the character has achieved his or her scene goal and you have a happy character. That’s fine if we already know that the character has more challenges ahead, but you should still end the chapter with the character looking toward the next goal, to maintain tension and reader interest. Truly happy scene endings usually don’t have much conflict, so save that for the last scene.

If the answer to the scene question is “No,” then the character has to try something else to achieve that goal. That provides conflict, but it’s essentially the same conflict you already had. Too many examples of the character trying and failing to achieve the same goal, with no change, will get dull.

An answer of “Yes, but…” provides a twist to increase tension. Maybe a character can get what she wants, but with strings attached. This forces the character to choose between two things important to her or to make a moral choice, a great source of conflict. Or maybe she achieves her goal but it turns out to make things worse or add new complications. For example, in Desert Gold, the bad guys show up in the desert while Erin and Camie are looking for the lost treasure cave. The scene question becomes, “Will Erin escape?” This is answered with, “Yes, but they’ve captured Camie,” which leads to a new set of problems.

“No, and furthermore…” is another strong option because it adds additional hurdles — time is running out or your character has a new obstacle. It makes the situation worse, which creates even greater conflict. In my current work in progress, tentatively titled Whispers in the Dark (written as Kris Bock), one scene question is, “Will Kylie be able to notify the police in time to stop the criminals from escaping?” When this is answered with, “No, and furthermore they come back and capture her,” the stakes are increased dramatically.

One way or another, the scene should end with a clear answer to the original question. Ideally that answer makes things worse. The next scene should open with a new specific scene goal (or occasionally the same one repeated) and probably a review of the main story goal. Here’s an example from The Eyes of Pharaoh:

Scene question: “Will Seshta find Reya at the army barracks?”

Answer: “No, and furthermore, she thinks the general lied to her, so Reya may be in danger.”

Next scene: “Can Seshta spy on the general to find out the truth, which may lead her to Reya?”

Over the course of a novel, each end-of-scene failure should get the main character into worse trouble, leading to a dramatic final struggle. 

Next time: Cause and Effect

Chris Eboch is the author of over 60 books for children, including nonfiction and fiction, early reader through teen. This essay is adapted from Advanced Plotting, available for the Kindle, in paperback, or in Large Print paperback. Chris is the also the author of You Can Write for Children: How to Write Great Stories, Articles, and Books for Kids and Teenagers. Learn more at https://chriseboch.com/ or her Amazon page, or check out her writing tips at her Write Like a Pro! blog.


6 comments:

Karen Cioffi said...

Linda, thanks for sharing Chris Ebock's tips on writing scenes that connect and drive the story forward to the final climax. I never thought of scenes in the sense of each answering a specific question, but great way to put it.

Carolyn Howard-Johnson said...

Thank you for sharing your friend’s expertise, Linda. Welcome , Chris! Very nice. This something many authors—even experienced ones—need help with!
Very best,
Carolyn Howard-Johnson

deborah lyn said...

Thanks Linda for sharing Chris' expertise. Thank you Chris Ebock for sharing these interesting and helpful path points to developing scenes!

Kris Bock said...

Glad to be of help! Here's the link for my writing blog: https://chriseboch.blogspot.com/

I don't post frequently, but you can browse old topics through the Labels list on the right-hand side.

Evelyn Krieger said...

In revising my MG manuscript, I index each chapter with an Up. Down, or Middle to describe the characters emotional state.

Karen Cioffi said...

Evelyn, that's very interesting. Sounds like a great way to keep track. Thanks for sharing!

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